Nuklear
Building
This library is self contained in one single header file and can be used either in header only mode or in implementation mode. The header only mode is used by default when included and allows including this header in other headers and does not contain the actual implementation.
The implementation mode requires to define the preprocessor macro
NK_IMPLEMENTATION
in one .c/.cpp file before #include
ing this file, e.g.:
#define NK_IMPLEMENTATION
#include "nuklear.h"
IMPORTANT: Every time you include “nuklear.h” you have to define the same optional flags. This is very important not doing it either leads to compiler errors or even worse stack corruptions.
Gallery
Example
/* init gui state */
struct nk_context ctx;
nk_init_fixed(&ctx, calloc(1, MAX_MEMORY), MAX_MEMORY, &font);
enum {EASY, HARD};
static int op = EASY;
static float value = 0.6f;
static int i = 20;
if (nk_begin(&ctx, "Show", nk_rect(50, 50, 220, 220),
NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE)) {
/* fixed widget pixel width */
nk_layout_row_static(&ctx, 30, 80, 1);
if (nk_button_label(&ctx, "button")) {
/* event handling */
}
/* fixed widget window ratio width */
nk_layout_row_dynamic(&ctx, 30, 2);
if (nk_option_label(&ctx, "easy", op == EASY)) op = EASY;
if (nk_option_label(&ctx, "hard", op == HARD)) op = HARD;
/* custom widget pixel width */
nk_layout_row_begin(&ctx, NK_STATIC, 30, 2);
{
nk_layout_row_push(&ctx, 50);
nk_label(&ctx, "Volume:", NK_TEXT_LEFT);
nk_layout_row_push(&ctx, 110);
nk_slider_float(&ctx, 0, &value, 1.0f, 0.1f);
}
nk_layout_row_end(&ctx);
}
nk_end(&ctx);
Bindings
There are a number of nuklear bindings for different languges created by other authors. I cannot atest for their quality since I am not necessarily proficient in either of these languages. Furthermore there are no guarantee that all bindings will always be kept up to date:
- Java by Guillaume Legris
- D by Mateusz Muszyński
- Golang by golang-ui@github.com
- Rust by snuk182@github.com
- Chicken by wasamasa@github.com
- Nim by zacharycarter@github.com
- Lua
- LÖVE-Nuklear by Kevin Harrison
- MoonNuklear by Stefano Trettel
- Python
- CSharp/.NET by cartman300@github.com